Say you want an implied targeting macro but use one spell normally and another spell when you're holding down a modifier key: /cast [modifier, help] [modifier, @targettarget, help] Flash Heal; [help] [@targettarget, help] Greater Heal This macro will cast a helpful spell on either your target if it's friendly, or your target's target otherwise However, pressing Shift-3 activated Cat Form, not Roots. So I had to change the macro to using Alt-3 for Hibernate, and Ctrl-3 for Roots, to avoid that interference. So, in short, you can bind an actionbar slot to S, and write a macro that will cast different spells depending on modifier keys Macro modifiers Key modifiers. Modifiers can also help with binding multiple abilities to one button in a macro. and choose no icon for the macro, it will always have the icon of the spell it would cast with the modifiers you are currently pressing. So for example, if you are holding alt, it will show the icon for Portal: Darnassus. other.
Now we'll move on to making the macro actually useful, adding lines. We'll discuss 2 things you can add. Making the spell cast on a different target then the one you are selecting, and making it do something else when you hold down shift(or any other modifier key) So i have clone arena 1 binded to shit4 clone 2 to shit 5 clone arena 3 to shift 6. i would like to make a modifier macro to hibernate arena 1 with control4/ arena 2 with control 5 and arena 3 with control 6 with other classes i just make another key bing and everything is fine and easy but with feral there are just so many haha any help is great! thanks /use [@mouseover, exists] spell; spell the 2nd spell might be something totally different, if its the same you will use it on your currently selected target or use default targeting behaviour You dont need to check for help or harm if you dont mix damaging and healing spells in a single macro, but having a nodead check can be used for combat ress or reviving on the same button after combat
Heart of Azeroth Essence Macro Alt: Self Cast Mouseover: Cast on Mouseover Reticle: Cast at Cursor (while in combat) Default casting behavior. This condition also serves to generate the correct tooltip. #showtooltip /cast [mod:alt,@player] [@mouseover,exists,nodead] [@cursor,combat]  Heart Essence General Macro Templates Base Healing Macro Alt: Self Cast Mouseover Friend: Cast on Mouseover. [channeling:spell] Can be used without a spell to determine if you are channeling a spell at all: modifier: Returns TRUE if the selected modifier is pressed [modifier:type] or [mod] Valid modifiers: shift, ctrl, alt. use just [mod] for any modifier press. SELFCAST is also a modifier for if you have that option enabled: butto Modifier macros do exactly what you'd think they do - they modify your macros slightly in different ways. Say you have the spell Repentance bound to the following three buttons: 7, Shift-7, and Control-7. You don't want to put Repentance on your bars three times, so you can apply a modifier Shift, modifier Control function to your macro for. You do not need spaces anywhere other than after the initial /command in each line of a macro and in the names of spells which consist of multiple words. [Square Brackets] contain conditionals; meaning the spell will only be cast if the [condition] is true. [mod:shift] and [modifier:shift] function exactly the same /castsequence conditionals resetparameter spell, spell, spell. First, we have the conditional parameters. What this does is tell the macro how to perform its function and when to perform its function. We went over most of this in our/cast tutorial guide. It is just the same as that and you can find a complete list of macro conditionals here
This macro got its name because it gives almost complete control over your pet in a single button while also taking advantage of the focus targeting system. In order to use it you must have the spells [Call Pet] & [Revive Pet], or simply, a Hunter's Pet. You will need to edit the macro to specify which Call Pet to use MACRO castsequence. From Wowpedia. Jump to: navigation, search. Macros; General guides Macros Beginners Guide Making a macro Macro conditionals including spell names and item names. Details. This command will not advance to the next action in the comma-separated list if the previous action was not performed successfully:.
Combat Modifier Macro. #showtooltip /cast [combat] Arcane Explosion; Arcane Explosion(Rank 1) By including [target=mouseover] in the start of your /cast macro, you can make the mentioned spell cast on whatever you are mousing over, rather than your current target Trying to make one with all 3 talents in a talent row but it seems to work for one but not all 3. /use Lightning Surge Totem;Earthgrab Totem;Voodoo Totem - currently working for Lightning Surge but not the rest, not sure why /use Infernal Strike; Infernal Strike; Infernal Strike - this one works for the @player and the regular one at the end appears with the reticule but not the @cursor one. Assign the macro to a hotkey, pick up an item, spell, or macro with the cursor, and hit the hotkey of the macro to see the filename of the object's image. The filename is relative to the World of Warcraft installation folder, and may not actually be 'there' on your hard drive since the program has a virtual directory system The addon says the macro above should be okay and does not give any errors, yet the modifier does not work with the @mouseover condition Can somebody please explain me what I am doing wrong? I would really love to have a fully working mouseover macro with a modifier in it for different ranks of one spell . You can add an empty set of brackets to basically catch the situation where all the previous tests fail and cast at your target (as the spell would usually work): /cast [mod:shift,@player][@focustarget] Lifebloo
This macro will automatically use the highest rank of the spell! As you level, you will never need to replace Demon Armor with the new rank; just use this macro and you will automatically have the highest-rank spell available. A More Useful Macro. Macros are only useful if they save you time, key presses, or action bar slots /stopmacro [option] <--- Stops the macro from completing running if a special requirement is met. See below for an explenation of [option] /castsequence spell1, spell2, spell3 <--- Casts spell in a sequense aka. first it casts spell1, then spell2 etc. /petautoattackon <spell> or /petautoattackoff <spell> /targetenemy -- only called once per macro Casting spells Macro : /cast Enter /cast, the most common command you will see in macros. The /cast command allows you to cast any spell from your (or your pet's) [modifier] This allows you to cast a different spell when pressing ctrl, shift, or alt. [modifier] can be shortened to [mod] with the same effect
A World of Warcraft community for exchanging macros. They call us lazy, we call it smart Vuhdo Target Modifier Macro. Question. Heya, I am trying to create a macro that will, when mousing over Vuhdo will cast on buttons. I have them programmed with Vuhdo for healing macros, only first six (6). However, on my bars I have say DPS spells on the first seven (7) keys. Now if I want to use a DPS spell I have to move off Vuhdo, use. Rogue ** Important ** Before using these macros make sure you unbind SHIFT 1-6 (Action Page 1-6) keys in your key bindings. If you don't, pressing any of the shift modified macros will cause you to change action page instead of casting the appropriate spell. I've included the keys I have them bound to but you can use whatever
Enter the PVP or PVE spell name exactly as it appears in the Wow interface. So Flash of Light spell should be capitals and with spaces. Here's what the syntax of a Wow macro is supposed to be, with the right terminology: /command [conditionals] item or spell. You can use two different macro syntax methods for conditionals as well When clicked, this macro will prompt the user to enter a number, which represents the skill modifier to be added to a d20 roll. Then it will ask the user to explain why this dice was rolled. For example, if the player is making a SWIM check with a swimming skill of 4, they'd type 4, enter, swimming, enter Macros are user-defined shortcuts to commands you regularly want to repeat and write in the q Text Chat.For example, you can create a macro that shouts a battlecry then performs an attack that you frequently use. Instead of needing to type all of the commands over and over again as you play, you can just type one short command instead Here is a great example of a modifier macro. Modifiers are used for those one button macros you may have heard about. _ to an empty condition () so that no matter how you hit the macro you'll still cast the first spell in the macro (Greater Heal), or you can even add that empty condition to the end of the macro,. Preparing my macros for classic launch. Was wondering if someone could help out with how to add modifier keys to mouseover macros? What I'm after is just saving an actionbar and a macro slot by using one macro for two spells based on modifier
hi i would like to ask some help. so basically i want to bind as many spells on one key as possible. for example the key F on my tank paladin would be like this: if i have a target that is alive and hostile, cast avengers shield on it, otherwise cast avengershield on mouseover target. if i hold shift cast judgment on my target otherwise on mousover target. if i hold ctrl cast light of the. No need to use a macro to do that. Just place transcendence on actionbar 1 button 1 and transfer on button 2. They are defaulted to key 1 and 2 so it will do what you want. Yes I know it takes up two slots on your actionbar but you can't do that with a macro anyway so this is your option Contents[show] New Macro Format Request NOTE: There were substantial changes to macros in 3.1. Many spells were renamed, and much of the scripted command functionality has been modified. In an effort to keep WoWWiki posts relevant please re-validate and re-post macros that work in 3.1. When..
There is no macro to specify movement as this would make it easier to run bots. The same way there is no macro to cast spell a if availalbe otherwise cast b. Yes there is alot of manipulations you can do with macros, but there are limits The macro will now use Holy Fire if you are pressing a modifier (Ctrl, Shift, or Alt) and you have an enemy target, (You can't buff a level 1 character with max rank Blessing of Might or Power Word: Fortitude). Use spell ranks in macros like so: /cast Spell will cast Spell at the highest possible rank for that target. For offensive.
This macro is for immediately casting a spell, rather than having to cancel the spell cast manually. Just replace Spell with a spell and its rank. For example, rank 1 Polymorph would be /cast Polymorph (Rank 1). If a spell has no rank, such as Blink, you only need to put the spell name. Totem target macro For more information on creating macros, including full lists of conditionals, modifiers, and other command customizations you can use, check out our full Macros guide. Shapeshifting In Classic, shapeshifting can be quite convoluted at times. The forms are not on a global cooldown, but many spells can only be used in certain forms Here's how macros work: After the /cast command u have a sequence of modifiers. The system always consults it self with the 1st modifier, if the criterias set by it are matched, then the spell is executed. If the criterias aren't matched, then it moves on to the 2nd modifier - if that one holds, then it executes the spell, and again, if it doesn't then it moves on and so on and so forward. So.
In this Wow macro guide, I'll explain to you the syntax and proper usage for the #showtooltip macro command, what it does, how to write it, and how to incorporate it when making Wow macros. Its super easy to use #showtooltip and it really makes your macro functionality shine I am trying to create a Drop Down Menu with a modifier option for a Rifts game I am currently running. I have a the macro down but it seems I cannot get it to ask for a modifier properly. I can make it work with individual rolls but not in this menu format. Any help will be appreciated
Felhunter Spell Lock This macro will Spell Lock your pets target if he has one, or yours if he doesn't. #showtooltip /cast [target You can force the macro to not cast Fel Dom by holding down any modifier key. This macro can be changed for your other pets by replacing the pet:imp and Summon Imp with the appropriate pets (felhunter. /cast [modifier:shift] Judgement of Wisdom; [modifier:alt] Judgement of Justice; Judgement of Light So with this you typically will judge Light. Holding shift will judge wisdom and holding alt will judge Justice. Finally, I like to macro spells with cooldowns to be the secondary spell and the main nuke I am using becomes the primary Macro Commands. Macros are an exciting part of any virtual tabletop. In Foundry Virtual Tabletop, you will find that macros are as versatile, powerful, and simple as you want them to be. With the right macros, you can speed up your game, automate the unwieldy, and even do things that would normally require modding As this question doesn't have a version tagged in, I'm going to assume this is for 5th edition D&D. Your spell attack modifier is a modifier you add to attack rolls with your spells. It's calculated as your Spellcasting modifier + your Proficiency.. For World of Warcraft on the PC, a GameFAQs message board topic titled [Macro] castsequence and modifiers
In the video I go over all of these discipline priest macros 8.3. Also, if you want to use a different discipline spell for one of these disc macros, then simply swap out spell names. Contact me. If you have any trouble with these 8.3 discipline priest macros. Power Word: Shield Mouseover Macro DPS Macros Spell-swapping macros #showtooltip Heal /cast Heal; Smite These sorts of macros give you two spells in one button. The idea is straightforward: If your target with this macro button is friendly, you'll cast a heal on them — in this case Heal. If your target is hostile, you'll cast a damage spell instead
In this Wow macro tutorial guide, we'll show you how to properly cast your spells at different types of targets easily using macros. You'll learn how to target players by name, how to target creatures and how to cast spells on yourself. You'll learn the best way to make targeting macros work for you in lots of different situations To make the macro do something else when you hold down a modifier key (shift, ctrl or alt) we're gonna add [mod:shift], [mod:ctrl] or [mod:alt]. This is pretty straightforward, you add it on the same we did previously, between /cast and your spell so it looks like the example below
Spell attack modifier = your proficiency bonus + your Intelligence modifier. The attack modifier is used when making your attack roll. This is the roll to determine if your (spell) attack hits. The process is the same as for other forms of attack: Roll d20, add your attack modifier Ice Block author: Mystic | last updated: Feb 9, 17 Having this macro means that if you spam your ice block bind, you won't use it and cancel it. Spamming the normal ice block bind from your spell book will actually cancel the ice block, so its very important to use this macro to ensure you never accidently cancel your ice block because you were spamming it You're conflating two separate things. Spell attack bonus is to hit the target, which gives you a bonus of your spellcasting ability modifier (Wisdom in your case) plus proficiency. That's the melee spell attack referred to in the spell's description. The damage done by the spell if it hits is 1d8 plus your ability modifier (Wisdom again). So yes it's only 1d8+3 for you right now This macro is important because whenever you shadowmeld, you lose your raid marker. Having a raid marker up is what allows your partners to easily see where you are, even through pillars and so it's of the utmost importance that you're always marked This macro will work for any beneficial spell — buffs and heals. When solo, whatever spell you have it set up for will be cast on self. When in a party or raid, it will either cast the spell on your current target or give you the standard click-on-target-to-cast - the same as if you were using no macro for the spell at all Also, if you want to use a different moonkin spell for one of these balance macros, then simply swap out spell names. Contact me. If you have any trouble with these 8.3 balance druid macros. Moonfire Mouseover Macro. Macro Code /cast [target=mouseover,harm,exists,nodead] Moonfire; Moonfire. Solar Wrath Modifier Macro. Macro Code /cast [mod:.